On 5th and 6th May 2018, Portsmouth Guildhall will host the first Portsmouth Comic Con, bringing together the best of comics, film, TV and pop culture entertainment!
The University of Portsmouth’s Immersive Technology Zone will showcase the very best state of the art technology, and emerging staff and student talent from the Faculty of Creative and Cultural Industries and the Faculty of Technology.
Discover original artwork, get up close and personal with robots, and learn about everything that the University of Portsmouth has to offer on our interactive recruitment stand.
Engage in thrilling live action LED Sabre combat, which combines real time Motion Capture, and Virtual Reality.
Head to the Robot Room, where you can meet a variety of robots, gadgets, and even fly through the Universe back in time in VR using real galaxy data generated by Professor Claudia Maraston and her team at the Institute of Cosmology and Gravitation. Visitors are invited to get involved and try their hand at programming a basic robot, or just sit back and watch demonstrations of our more complex robots, who may even be persuaded to dance! There will also be live 3D printing demos, with giveaways of prints throughout the day.
Experience HoVR, a student made VR game that sends you flying through an alien infested forest, fighting off enemies that chase you through the map, as you control your character through an arcade style bike, which has been specially made for this innovative and exciting game.
The bike was created by successful YouTuber James Bruton who has created a series of YouTube videos about the project, the first and second videos follow as he creates the bike, and in the third video he speaks to the team of students about building the game software.
The game was created by Computer Animation and Visual Effects students: Matthew Busuttil, Ashley Wharfe, Rebecca Peddie, and Adam Cleaver.
The team collaborated with Sossani Georgiou, a Music and Sound Technology student who was the sound engineer, as well as Television and Broadcasting students, Lee Parmenter, Tom Pennock, and Daniel Holland, who were voice actors for the project.
“This gives us an opportunity to work with clients and give us real world experience, we are making something in practice and getting feedback from our client, which helps to improve our skills and allows us to create a better quality of work.
This opportunity could even provide job opportunities as out client has links within the industry as well as Comic Con being a huge event which will look fantastic on our CV’s, and really help us to make a name for ourselves” – Matthew Busuttil
Gamers can confront their nightmares in Stuffed, a student made game in which you are a teddy bear, fighting to defend your owner, Ellie, from her nightmares as she sleeps.
Stuffed has been created by Waving Bear Studio, made up of Computer Animation and Visual Effects, and Computer Games Technology students, Matthew Busuttil, Lucy Earp, Viraj Nayee, and Daniel Busuttil.
Other highlights of the weekend include:
- A thrilling LED Sabre experience demo, combining real time Motion Capture, and Virtual Reality, with live action sabre combat!
- The Media Hub, presented by the School of Architecture, led by students, Michael Brewster, and Patryk Ciemierkiewicz.
- An interactive recruitment stand, for you to find out more about all that the University has to offer!
This is bound to be an unmissable event you will not want to miss out on!